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Leadership Change at Microsoft Gaming
Last week's surprise departure of Phil Spencer from Microsoft after 38 years led to the promotion of Asha Sharma as head of the gaming division. Sharma arrives after two years as president of Microsoft's CoreAI Product group.
We will not chase short-term efficiency or flood our ecosystem with soulless AI slop. Games are and always will be art, crafted by humans, and created with the most innovative technology provided by us.
Sharma's Position on AI in Gaming
Speaking with Variety, Sharma noted that AI has long been part of gaming and will continue to be, before adding that great stories are created by humans. These statements draw a clear line against the use of AI tools in Microsoft's first-party game development, at least for bad or soulless applications.
What separates bad AI and soulless slop from innovative technology that humans can use to create artful games remains a matter of significant debate in the gaming world.






